† The Mundane

Profile

Birth Name: Elaine Dee Hobbs be the name-- although since the age of 3 she’s introduced herself only as the incomparable magnificent plush zealot DeeDee Hobbs.

Elaine French "Light." DeeDee’s mother tried to give her a nice sounding name... but what 3 year old "tomboy" really wants to be called Elaine?

Dee Welsh "Dark" (the name is supposedly Welsh, but really it’s an English translation of a Welsh word). DeeDee takes her middle name from the Scottish river Dee, although it is called Afon Dyfrdwy in Welsh.

Hobbs English "Bright Fame" diminutive of Robert.

Angelic Identity: Meresijm of the Dawn, providing angry morning glare since them good old days in the Keep.

Place in the Spheres: Philosophy Student at University of London, plush toy collecting stalking fanatic, and curry guru of the greater University of London residential flats.

Age: 20.

Birthdate/Astrology: DeeDee was born on August 1st, a day with good balance-- Emperor Claudius and the Jeep were born, Wild Bill died, and Lughnasadh (date devoted to the shiny Celtic god Lugh) was celebrated most every year. As for her astrology, DeeDee finds herself a Leo/Scorpio/Capricorn, perhaps one of the oddest mixes ever. With Leo in her Sun Sign corner, DeeDee is perceived by others as being an extremely competitive extrovert and rightly so. But astrology is all about layers, and DeeDee’s astrology profile is no exception... so you know there is more going on inside that hardhead DeeDee sports. This is illustrated by the influence of Scorpio as her moonsign, which adds aggressive vigilance and instinctive reactions to the pot. Douse the flames with Capricorn as an ascendant (which brings judgementality, workaholism, and status related ambition into play) and you end up with an extrovert that is compelled to be so focused and so competitive that in the end, only the goal remains. The mix is sort of scary when you factor in the whole protecting the world from evil, but this might be balanced by the lack of "EVERYONE LOOK AT ME" in DeeDee’s basic psychological makeup.

Likes:

· Maths: Numbers and equations are fascinating business for DeeDee. Despite being a little batty, she nevertheless has a deep appreciating for maths. While number crunching does not suit her for a field, the occasional chance to show off her powers of mental addition gives DeeDee a sense of simple joy. She mistrusts calculators and has a great deal of pride about being able working out long division in her head. Yes, DeeDee likes long division-- it’s like meditation and calculating your bills all at once! A side effect of math love appears in DeeDee’s advanced geometric reasoning, which if she ever takes up Billiards would increase her chances of success in that game.

· Sprogs: Ah, the kidlets. DeeDee has a great and undying love for children-- and it isn’t icky, thank you very much. As the eldest child, DeeDee could very well developed intolerance and loathing towards her younger siblings, but as the tally count grew absurdly high, DeeDee developed that scary matriarch/maternal gleam and began to consider each to be HER own sprog.

Unfortunately for DeeDee, her mind still works in that fashion, which can be very embarrassing if she spies any child and begins to mother it excessively. Even worse is the tendency to mother someone of her own age who is merely shorter than herself. Petite warriors beware-- DeeDee is going to hug you and cuddle you and make your life entirely miserable, while calling you things like Wittle bittle bubby boy-- and that’s not even the worst ‘endearment’ DeeDee has up her sleeve!

Now, a distant observer would think DeeDee altruistic and quite the maternal sort, but there is a degree of power madness behind the eternal mothering. This can become quite aggravating for those who are receiving the extreme motherly act, for despite her great love DeeDee can become quite condescending and does hold often to the decree that all children should obey their betters. And by betters DeeDee clearly means that DeeDee Hobbs is the only better children should obey. But back to the power-- DeeDee thrives when she is in control (at least in unimportant situations), and what better ways of finding control is there than from a swarm of "obedient" children?

In DeeDee’s defense, she in the past has demonstrated a great deal of kindness towards children, participating in a local program by reading to disadvantaged children. She no longer participates in this program, as she does not have the time, but she often looks back fondly on those memories. In fact, DeeDee is so fond of looking back on those memories that is she prone to complaining of not having enough time to begin it anew (even though if she actually scheduled her time, there still might be enough time to squeeze it in, but our valiant DeeDee would rather complain instead of actually perform at this point).

· Field Hockey: DeeDee spent a great deal of her youth enjoying both the sport an the strategy of Field Hockey. She still takes out the old bat every once in a while, but unfortunately she has not found enough people rambling about to take up her offers for a fun games (and those who do take up her offers are rarely of the skill level required to create a game with the old intensity of her secondary school matches). DeeDee is considering coaching a Field Hockey team, but she hasn’t considered it beyond casual mentions in conversations. Because she rarely plays Field Hockey now and merely speaks of it fondly, I placed it in the "likes" section.

· Indian Cuisine: DeeDee would care for a spot of curry with practically everything she eats. She adores all Indian Dishes and as such her flat is frightfully full of abandoned Indian take-away containers. No miniscule craving for curry will be ignored, no distance too great not to be tackled with glee-- indeed, only her propensity for indigestion after curry binging leads her grudgingly to other food sources. If DeeDee could have her way, she would survive entirely on a diet of Nan bread and an assorted menu of madras, or hot dishes. DeeDee’s mother has DeeDee’s early childhood friend Avani Patil for blame regarding this insane love affair with Indian Cuisine, for Avani’s parents would shower DeeDee with love and curry and eventually the young girl came to equate both with each other (to a certain degree of course).

· Plush: At times DeeDee is far more in the camp of liking collecting plush over the plush figures themselves, but there was a time in the beginning of her insane descent into the Plush Collectordom that she really was in it only to grab a few cute plush figures for her siblings. Oh how innocently that addiction began! She found a terrible obsession within her and now is quite the Plush fanatic. In fact, this plush fanaticism really demonstrates the inclination for obsession that resides within DeeDee. But don’t tell that to the slightly dog worn, rarity level 67 Professor Wuffstory which DeeDee holds as her greatest treasure.

· Depeche Mode: It is very sad, but DeeDee is still completely obsessed with Depeche Mode, despite the fact the band hasn’t released a new hit since 1997. She is a complete and utter fangirl when David Gahan is even alluded to. The love for this band is so much that on the walls of her plush-invested flat are at least twenty posters of the band-- including several rare David Gahan ones that are rather risque. DeeDee dislikes most "hip" music, preferring the synthesizers of Depeche Mode and several of their 80s rivals. Duran Duran is also one of her favorite groups, although she is no where near as vocal in her appreciation for their music as she is for Depeche Mode. And yes, even Boy George has spot in her heart.

· Blaise Pascal: Now here is a philosopher that DeeDee adores. Not only are his theories comforting to her from a religious standpoint, but the fact he mixes philosophy with math makes him her number one philosophical hero. But in a world of Descartes and machine dualism, where there is nothing to believe but the believer, where skeptics rule the world with their arrogant theories that mean little to the common man... Blaise Pascal has DeeDee’s back. Here is a guy who is afraid of the world where there is nothing beyond the mind, which is a major conceptual problem DeeDee has had in her chosen school at college. She feels comforted by Blaise Pascal’s theories and has several books in her meager collection with his works in them.

· Random Likes: Beginning Things, Sushi, Leeds United, Colorful Gel Pens, Tacky Jewelry, Children’s Literature, Fresh Chocolate-Chip Biscuits (cookies!), Tacos, Guinness, Cribbage, Lacrosse, Hackie Sack, and Swatches.

Dislikes:

· "Modern" Music: Bleh, keep that harsh, frantic, annoying noise away from DeeDee, thank you very much! Hip music just hasn’t got the soul of 80’s pop! And please, for the love of all that’s holy, do not get DeeDee started on those American imports, which she considers to be the most ridiculous things ever recorded in the history of the music industry.

· Indian Music: India may have created the wondrous creation of curry and all those wonderful dishes she enjoys so much, but it also created the horror of the sound waves-- Indian Music. Just put those horrible singers out of their misery and shoot them! Or stick a field hockey stick in their mouths or SOMETHING to muffle that horrible sound! Still, Indian Music can be tolerated for slightly longer than modern music can-- but that’s probably due to the curry served while she suffers the music.

· Lallygagging: If you are going to just lounge about, do it where DeeDee cannot see you. Lazy people are DeeDee’s worst enemies (although you have to admit, none of them frankly care). DeeDee is a firm believer in activity and views people just sitting around as not only wasting their time-- but hers as well. DeeDee also puts caffeine addicted non-morning persons into this category. She simply cannot comprehend why everyone isn’t energized in the mornings! And if DeeDee were in charge of things, lazy procrastinators should go into the first circle of hell, right along with anyone remotely involved with the Manchester United football club.

· The Red Devils: And we segue into yet another hated disliked subject for DeeDee-- anything even remotely related to the Manchester United football club. Most of the dislike for the Manchester United club is merely due to identifying with the Leeds United club-- and as the enemy of my favorite thing is my ETERNAL ENEMY TO DESTROY AND SMOTE AND CALL NASTY NAMES ABOUT for DeeDee, you can imagine the lengths she goes to in order to demonstrate her hatred of the Red Devils. Surprisingly for the degree of her loathing of all things Manchester United related, DeeDee is only a passable fan of football (which is why Leeds United is only a random like).

· Descartes, Nietzsche, "the evil angry men philosophers": DeeDee may be conflicted about her beliefs in God, Religion, and Faith, but she is very critical in her beliefs in those nasty, overcritical, defeatist philosophers! DeeDee loathes Nietzsche in particular, loving to ridicule his Super Man theory and especially his criticism on Christianity. Boiling down the Christian traditions as encouraging the weak to be more powerful than the strong ... well, let us just say DeeDee is not a big fan of Ayn Rand either. DeeDee likes to think that Nietzsche’s long coma was due to God being pissed off at the man but ever since bringing that up in a philosophy class... she’s learned to hide that opinion. As for Descartes, she prefers epiphenomenalism as it relates more to Buddhism, Hinduism, Judaism, Christianity, and Islam. Really, DeeDee should be a Religions Major. o.o;;

· Random Dislikes: Vegetables without Curry, Damaged Collectors Items, Tourists, sugar drinks, 90% of Chocolate candies, Smokers, white eye shadow, Historical Fiction, Steroid-Muscle-Men, Short Men, Tooth Decay, Mice, and Flavored Tea.

Is Neutral On: DeeDee is not the type of a person to have a neutral position on most issues, people, or even simple social constructs. She tends to be extreme in her beliefs, which makes conversations with her very… interesting. However, DeeDee does have one subject she is incredibly conflicted on because she literally cannot decide what she believes-- Religion.

Growing up in a house where religion was not something emphasized, led DeeDee to be apathetic at best to the topic, especially as her mother was a little off in her beliefs and tended more towards lighting incense and humming a lot. In fact, DeeDee never really thought about God or any other Deity until she stepped inside a church for the first time. She was filled with an uplifting of her spirits unlike anything else she had ever felt, but when she stayed to hear the sermon, DeeDee quickly lost that feeling. Organized religion is definitely not for DeeDee, but since that day she discovered the insides of a church, she has attempted to research everything she could on the worlds religions... and as such has collected a rather bizarre mix of beliefs that are a touch upsetting to her free spirited mother.

DeeDee waifs on what to believe because she is incredibly insecure about the amount of information she has collected-- does she have enough evidence to proclaim that God exists? Does she have enough evidence to proclaim that Upanishads are the one true way? Conflicted, DeeDee is simply unable to make a decision and this has remained her personal Achilles Heel in conversations. Religion is simply too intangible for DeeDee to make a concrete decision about, which is why she avoids discussions on religion 90% of the time. This should prove interesting, considering her alter ego as Meresjim.

Hobbies:

· Ego-Centric Chatterbox: Now, DeeDee is not one of those people who absolutely has to have all the attention on herself. She's more than willing to let people have their time on the runway... but DeeDee likes to talk. And she likes to talk about herself. In fact, she tends to be this side of the annoyingly ego-centric line in conversations. To those in light conversation with DeeDee, I feel sorry for your poor souls trying to grab focus for yourselves while suddenly finding out way too much about DeeDee. Now, if there's something important going on, DeeDee will keep mum... but if not, just expect the poor girl to unleash the ego-centric chatterbox and invest in some earplugs. Lots and lots of earplugs. ;)

· Collecting Plush: Never, and I do say never, bring up the word "Plush" or "Stuffed Animal" in the vicinity of DeeDee or you will be bored to death by useless stats on the Artic Pink Antelope Plush that was discontinued three months ago (and wouldn’t you know that DeeDee has all fifteen varieties, from the slightly cross-eyed one to the incredibly rare fifth leg Artic Pink Antelope Plush?). DeeDee’s plush hunting is her worst character trait, for she is prone to forgetting *anything* if she spots a rare plush. DeeDee has spent an incredible amount of money on her compulsion for all things Plush but in her defense, she has assembled some extremely expensive finds that could well pay for the entire collection many times over. But would she ever sell her prized "Snogging Mr & Mr Bears" (a quite amusing misprint on the tag)? I think not, regardless of the fact it is worth over a thousand pounds. And don’t even think about her selling her beloved Professor Wuffstory!

· Traveling: When not eating curry, collecting plush, attending class, or playing the occasional field hockey game, one may very well find DeeDee traveling on the public transportation. All the traveling around London has led to a near photographic recall of many London locations, something that could become instrumental in giving people directions (but is usually only instrumental in remembering where that good Indian restaurant she ate at four years ago was). Unfortunately, DeeDee may know exactly where the location is, but when she is giving others directions, she will forget vital instructions-- like the tube stop you should get off on or even worse, the street the restaurant is on. This is merely a language lapse, however, not a memory lapse

Aspirations/Dreams: DeeDee desperately wants to do two things in her life: meet all the members of Depeche Mode and have all her plush collections completed. In the back of her mind she'd like to have her own sprogs and a man (or two!) to go along with them, but right now she's WAY too self-centered to think beyond Depeche mode and plush collecting when it comes to goals. This will change in time... hopefully


NPCs

Veronica Hobbs

· DeeDee's mother and caretaker of Hobbs House, a part foster care, part orphanage, part den for Veronica's 8 biological children. Yes, 8. The woman doesn't understand the concept of birth control, what can I say.

· Veronica usually is perceived as likable person to the majority of the people who meet her, which just might explain why she has so many sprogs. She has oodles of charisma, a genuine inclination to help people, and the brightest smile you'll ever see. DeeDee inherited her mother's good looks except for two minor details- DeeDee is 7 inches taller than her mother and hasn't developed the curves Veronica has accumulated through 8 pregnancies.

· Veronica loves everyone (except for those crazy Princess Diana haters. BURN EVIL HATERS!). She has that maternal glow many pregnant women have- except hers has never left. She is prone to smashing people to her bosom and will tickle even thirty year olds. DeeDee's obsessive plushie collecting zeal could be attributed to Veronica- not only does the woman have a crazy amount of children (sprog collecting yay!), but she also has a huge collection of Princess Diana memorabilia as well as several of the other royals.

Marlon Hobbs

· DeeDee's closest in age sibling, Marlon is only a year and a half younger than she is. Marlon has bright red hair, the lightest brown skin in the family, and hazel-green eyes. He also hopes to become a Dentist. Really.

· Marlon is a little sweetie pie, very serious and just a tad geeky. He and DeeDee both consider themselves the caretakers for their younger siblings, which matured Marlon but tainted DeeDee to extremist action.

· Marlon also inherited his mother's tendency to hug people, which was really cute when he was five but can be creepy to people occasionally now that he's full grown. Really, he isn't trying to grope you... much

Diana "Dina" Hobbs (DYE-NA)

· Dina is DeeDee's favorite sibling, an 8 year old sweetie pie with a big old heart of gold. Dina and DeeDee look the most like their mother, although Dina's hair is usually pulled into an uncontrollably fuzzy ponytail right at the top of her head.

· Dina loves her big sister and wants to be just like her… which DeeDee of course LOVES. Dina is that bubbly eight year old kid who one minute wants to be a princess and the next minute a field hockey star-while still in her Princess pretend clothes. Unfortunately, Dina also likes to talk. And talk. And talk a wee bit more.


History

It was the summer of 1979. It was hot, disco was dead, and the latest version of Meresijm of the Dawn (the corny title yay!) was kicked out of her latest mother's womb in a sterile hospital in London. Her new father, Benjamin Hobbs, was so happy about her birth that he immediately ran down to the hospital gift shop and bought the largest most expensive plush animal, unintentionally leading to a dark and expensive obsession later in the new tot’s life. The happy little family was not destined to stay that way for long. Sadly, not long after DeeDee was born, her father died. DeeDee isn’t sure how he died, because her mother has never explained it to her, finding the subject painful even almost 20 years after the fact.

Veronica Hobbs was never the same once her husband died, and devoted herself to her little kidlet who would grow up to become the crazy we now know as DeeDee. And that was how DeeDee became the only legitimate kid in the Hobbs brood and lost the only real paternal figure in her life.

A few years and two sprogs later, and Veronica opened her huge home, turning it into a modern day orphanage… of sorts. DeeDee was five at the time and she quickly decided SHE was going to be the Queen of the Hobbs House. Eventually she redefined this role to acting as a second mother to the growing number of kids running around the house, but her first title demonstrated the power DeeDee really craved.

DeeDee was an average student in classes, preferring to spend her time with the field hockey supplies practicing instead of studying boring school subjects. The humor here is that DeeDee is a Philosophy student now and does not practice nearly as much as she would like to.

She discovered Religion and Field Hockey the same summer and struggled with both for a short period of time-- she eventually came to excel at Field Hockey and waifs on the subject of Religion. The next summer DeeDee discovered the other sex, but had learned the lesson of her mother well-- she was sure to keep her legs shut, thank you very much, until she met the right guy. That lasted two summers until she was 16 when she met and fell totally head over heels in love with a foreign exchange student from Russia. He shivered her timbers and left soon after, but DeeDee had rebounded with another guy before any pain from the experience could shut in. She has had several successful relationships since then and has strangely never had a fixation on a boy... unless you count the lead singer from Depeche Mode.

Eventually DeeDee was accepted into the Philosophy program at the University of London. A slow student, DeeDee spent the majority of her time pouring over the texts trying desperately to stay ahead. Eventually her familiar wandering nature took over and she learned to go outside of her room and enjoy the freedom of wandering about London on your own. She is constantly in motion around campus and London, which makes tracking her down a difficult task indeed... unless you know where her favorite Indian Restaurants are.


Personality

The theory of balance by forces on opposing, completely dissimilar extremes may work for some personalities. However, DeeDee’s personality is in constant flow and transitional motion, so much so that the extremes in her personality are in flux as well. DeeDee’s personality is definitely not balanced by her being both angry and happy at the same time. No, her personality is in balance because only one character trait is activated at once, allowing the inhibited traits to balance out the active one.

Essentially, DeeDee’s personality is ever changing and usually perceived as one dimensional, better known as the pretty face without much going on behind it stereotype.

But there is so much more going on in DeeDee then that. Her aggressive, competitive drive leaks into all aspects of her life, from competitive walking speeds to competitive finger tapping. Her body stance and body language when communicating with people is always aggressive, an attempt to over compensate for any insecurities she may feel. Her eyes lock onto a person, always challenging without her ever saying a word.

Focus and wanderlust compete for dominance in DeeDee at any given moment. She is excessive in her drive to finish projects, willing to sacrifice anything to complete the goal and ‘win,’ even if the goal is to simply finish a crossword puzzle. Unfinished tasks drive her bonkers because she feels strapped down to a stationary boulder. Moving to complete tasks satisfies her desire for movement and allows her to feel she is accomplishing something and not wasting her time. What drives that focus, you see, is a restless nature that can be satisfied only by change. This comes out with DeeDee’s excessive hand gestures, tendencies towards pacing, and habit of moving around in her seat, but also in her wandering about London and numerous quests.

The extreme aspects to her likes and dislikes come into play from that wanderlust and focus merging together. Merely enjoying something is usually not enough for her-- DeeDee must exhaust her appreciation for the subject, eating through the joy like a locust for food, until it becomes empty and no longer enjoyable. She’s like a cookie addict unable to stop eating cookies, except DeeDee loathes sugary treats.

Socially, DeeDee might appear as a loner due to her wandering nature-- but that is a gross exaggeration. DeeDee enjoys other people’s company, she merely enjoys having her own space as well. Being raised in a large family taught her to respect personal boundaries for herself and to enjoy her own space as much as she can. Her aggressiveness may put a pall on relationships with her peers, but in low doses DeeDee is enjoyable. Her odd takes on things make for a distinctive hint of humor and she knows enough random tidbits to amuse many to endure her for stretches of time.

DeeDee is not without her social faults of course-- her dominating conversations can be extremely annoying, especially as DeeDee only participates in conversations that deal specifically with something about her. The entire conversation doesn’t have to be about her in particular, just something that interests her. She loathes small talk and will readily skip on to more interesting talk, especially as small talk feels to DeeDee like being chained to a rock and having to endear torture of the verbal kind.

Despite being so competitive and aggressive about it, DeeDee does not want to be the leader or focus of a group. Focus of a conversation-- yes. Actually have to lead people? A loud no-- unless it’s only little children and only about unimportant things. DeeDee realizes her instinctive habit of making decisions doesn’t always work (which is part of why she’s taken so long to come to a decision about Religion) and will follow instructions... as long as they make sense to her. If an order is counterintuitive, DeeDee will either ignore it or try to sit down and argue why the order is stupid.

So, the good point to DeeDee is that she is not one to stay in a slump for long. Her anger-- and happiness-- are quick to flee, leaving behind a solemn, ever watchful DeeDee. She is not prone to paranoia but instead is prone to watching the world around her and taking her cues from it, helping her make transitions between moments easier on her emotions.

However, the bad point to DeeDee is that she is very aggressive and the majority of the time has very bad people skills, as subjects in social interaction that truly interest her are not as many as she would like. I doubt DeeDee will be a favorite around people, not because she is surly (she really isn’t), but because she does appear a little off, and most people in general don't enjoy being around battiness all the time.

Smaller Summary:
Good: Confident, Emotional Flux, Reacts Well to Stress (most of the time), Optimistic (Skepticism is for losers), Maternal Instinct, and is perceptive of her environment.

Ugly: Aggressive, Egocentric, Workaholic, Ambitious, Instinctive Reactions, and has a Very Ugly Walk ^.^;;


Appearance

It could be said that Meresijm's throughout the ages have been pretty packages without a great deal of substance.

DeeDee is no exception.

Physically, DeeDee is strikingly attractive-- not beautiful, but very attractive. Her face is to blame for that attractive picture, a balance of extremes that fits together, by natural symmetry and by the aide of makeup. Her cheeks are high and narrow, but the combination of her skin pigmentation and makeup softens the sharp lines. Her eyes are closely spaced together and almond in shape, and with the help of dark brown eye shadow and a coat of mascara, DeeDee's eyes often appear sultry and intense-- helped in fact by her golden eye color. DeeDee's nose is long and blooms at the tip-- but is offseted by her round chin, thin dark lips, and narrow forehead. Her eyebrows are dark, thick, and plucked to sweep around her eyes and also help soften her large nose.

DeeDee's skin has more warm brown hues than true black hues, the color a gift from her mother's split heritage. The skin is soft to touch and yet is very firm from her years of playing field hockey and chasing after her younger siblings. She has an impressive set of abs but otherwise her muscles are lean and strong, especially in her arms and legs.

It would be a misnomer to call DeeDee's hair an Afro, although it certainly resembles it before she yanks her brush through the mop in the morning. Her below-shoulder length hair is extremely curly with a hint of fuzz and 90% of the time is pulled back from her face, the pony tail a thick mane of closely packed curls. The color is dark mahogany brown.

Lean and slender, DeeDee's measurements are 1.7 meters (5'10"), 9 stone (124-130 pounds), and a 34B (I couldn't find a British equivalent *__*) chest size. Because her skin tone is so firm, DeeDee does not look famished, she merely has a mostly ruler straight figure. She has a faint curvature to her stomach and hips, but it isn't enough to get anyone excited.

DeeDee has a very distinctive walk-- her hips take up the entire sidewalk all by themselves. In an effort to "pretend" she had sexy hips, DeeDee forced herself to roll her hips as she walked... but what looked sexy on film looks hilariously sad on DeeDee. Sadly, everyone is having too much fun watching her make a fool of herself to tell her she looks barmy.

And for the fashion aspect of DeeDee’s appearance, prepare yourself to be very afraid. Not only is DeeDee stuck in the 80’s when it comes to her musical tastes, but a great deal of her fashion choices seem to be wedged in that period as well. Loose shirts in flamboyant Day-Glo colors with one sleeve hanging off one shoulder, jeans so tight she needs pliers to squeeze herself into, and swatches on every arm seem to be her usual fashion choices. While she does have articles of clothing from the 90s in her wardrobe, she prefers the more colorful selections she has snagged from retro stalls in her various shopping travels. If the current style does show a little skin, DeeDee will not be bothered one bit. She has a healthy amount of appreciation for her body and growing up in a house full of siblings has taught her to throw self modesty to the floor and run for the shower as soon as she can to ensure hot water rights.

Abilities

· Memory: DeeDee was blessed with the odd ability to remember an incredible amount of information-- but unfortunately most of it is unimportant tidbits, like what she ate for dinner nine months ago or what the price of a particular plush variety is. She uses this memory skill for street navigation but has not found it to be particularly useful in a scholastic area for the memory does peter out from time to time, especially when she finds herself in data overload (ie from cramming before a test). Unfortunately for DeeDee, the ability to remember names seems to have skipped over her head completely, so it takes several meetings before she can put a face to a name. But she’ll remember what you wore and exactly what you said even before she remembered your name, so it isn’t as bad a trade-off as it could be.

· Superior Hand-Eye Coordination: In all the years DeeDee played Field Hockey she managed to develop the superior hand-eye coordination that she enjoys today. She is not klutzy and is usually able to learn physical skills with a greater ease than some.

· Not Afraid of the Dark OR Light: For what might appear to be a bizarre biological fluke, DeeDee was blessed with eyes that adapt quicker than average to changes in light levels. In biological terms, she has more cones and rods inside of her eyeballs than the average person, something that allows her to have superior color vision in near-darkness (once it becomes full dark, however, DeeDee is as blind as a bat). This ability also allows her to have better focusing abilities on things in adjusting light situations, such as the color of a car as it speeds off into the sunset or what have you. The increase in sensitivity to light has not caused an increase in migraines or similar problems, because her eyes have been adjusted to this phenomenon since birth. It is a minor note here that DeeDee also has a very good depth perception and overall has a very good general focusing ability.

· Ability to Play a Smashing Match of Field Hockey: At least, until she stopped actively playing every day. She is still frightfully good, mind you; just not at the level she was before she ceased practicing several hours a day. She would wallop the average player but be slain, brutally slain by anyone with advanced skills. But for a mundane game... you would want her on your team.


† The Angelic

Color

Medium Tangerine

Symbol

A circle with three horizontal lines at the center region. The sign technically means "sky obscured by mist, smoke or dust," and dawns are often misty/cloudy.

Key to the Kingdom

Meresijm's key is slender and long, a gray metal with flecks of gold and (you guessed it!) medium tangerine catching the light. There are also engravings in the Angelic script that explain Meresijm's tendency for extremist positions place in the spheres, which appears to be a leaf pattern from a distance.

The stem of the key measuring at it's largest diameter 3 millimeters wide and 100 centimeters high. The stem has three bands wrapped around it. The "tongue" of the key is rectangular with a crescent cut out-- but a thick line of metal runs through the vertical diameter of the crescent. Attached to the head of the key is a 20 millimeters in diameter ring with a thick line of metal running through the horizontal diameter. Engraved on the tick line are three parallel lines-- one on each edge and one in the center.

Poor DeeDee must choke out the key, which is difficult due to the length and nasty taste of the metal

Voile

Meresijm's voile is Medium Tangerine gone MAD.

Rarely a military dressed sort of Angel, her current incarnation’s voile is no exception to that dress code. One simply is unable to get a wiff of a military uniform from her voile. Meresijm is in fact stuck fighting in skintight medium tangerine pants that hang low on her hips and end… in boots. Really, her pant legs are the same fabric of the high heeled boots, which is nice if you like straight lines, but a pain if you have to separate the pants from the boots.

Now, attached to the pants is a narrow strip of fabric that Meresijm calls her belt. Sewn into the fabric are strips of fabric (which Meresijm calls streamers) in alternating purple, blue, and crimson colors. Starched stiff, the streamers hang straight and resemble a skirt... just with loads of fabric missing.

But I said Meresijm's voile was medium tangerine gone mad, and just having pants that color doesn't give one that impression. But Meresijm's medium tangerine blouse, with its long, loose sleeves and plunging neckline does help add to the impression of blinding tangerine voile. In fact, the only color beyond medium tangerine on her blouse is the small round blue broach decorated with her symbol clasping the two ends of her blouse together. The blouse ends under her breasts, so there is a large expanse of Meresijm belly for all to see

To crown the voile, Meresijm wears three cloth necklaces. The lowest is purple and hangs over her blouse. The middle necklace is crimson and, as you guessed it, is in between the lowest and highest necklaces. The highest necklace is blue and clings to her throad as a choker.

Some Angels might be blessed by neat hairdos upon achieving their voile, but all Meresijm gets in this version of her voile is her usual pulled back and fluffy do.

As a note-- Meresijm would be able to remove one of her streamers or necklaces and use them for bandages or whatever the thin pieces of cloth would need to be used for.

Wings

Meresijm's wings are big, fluffy, and STRONG. They also transition between an off-white color at her back to an off-black color at the tips-never white, never black, just everything gray in between. The outer tips of her wings are very flexible, which are very helpful when trying run around with the huge hulking feathery bits on her back but strangely do not help much when flying. A normal angel would find Meresijm's wings very helpful with flying, but unfortinately, all of Meresijm's natural clumsiness comes out in full blast when she flies, which is why she usually remains grounded.

Weapon

Meresijm's weapon is a lantern. A fairly standard lantern, mind you, with an exhaustible candle inside and pretty stained glass pieces on the outside.

Meresijm is able to swing the lantern and hit people (the light inside would more than likely sputter and die out by the motion though), but the chief use is to light Meresijm's way. The candle burns brighter the closer Meresijm is to a battle/fellow angel/dark one, acting as an Angelic diving rod if you will.

Climbing The Sephiroth

"Crown!" Meresijm's key unhooks itself from DeeDee's key ring and floats up to her chest. "Wisdom!" Two translucent dim gray wing shapes simultaneously appear on either side of the key and on either side of Meresijm's shoulders. "Understanding!" The two sets of translucent wings fold over both key and Meresijm's body. "Mercy!" The colors of both the key and Meresijm's body dim to dark gray. "Strength!" Meresijm's real wings appear from the translucent wings in a puff of feathers. "Beauty!" Meresijm's key begins to spin and rise above her head, over her right side. "Victory!" Meresijm's key morphs into her lantern and her right arm reaches up to grasp it. "Splendor!" A golden glow rises up Meresijm's form, settling above her head just as her hand tightens around the lantern's handle. "Foundation!" The glow reaches Meresijm's head and begins to spins into her halo, her lantern's candle begins to burn. "Kingdom!" Meresijm spreads her wings and raises the lantern higher, a soft orange light illuminating the area around the lantern.


Gifts

Early Alert!

· Dawn tends to represent beginnings and the concept of ‘early,’ so it makes sense for Meresijm to have an early detection gift. has naturally developed the ability to handle sudden changes in light and darkness. Basically, if in a darkened area, any light stimulus naturally red shifts (appears in a red hue) to avoid blinding her. This concept is totally ripped from the "Red Alert" on Submarines, where the entire sub is blanketed in red light just for the guy manning the periscope to be able to see outside.

My Eyes Defeat the Brightness!

· Dawn is a pretty bright time of the day, the time when the eyes seem to be sensitive to everything. Meresijm, however, has exceptional vision in too-bright lighting situations and almost always will be able to identify the objects or people against the glare of a bright light. She has does not have very good night vision, but her lantern helps her in night fighting situations.

OMG SO FAST AND YET SO GONE

· Dawn is very much a transitional movement, the speedy change between nighttime and daytime. The movement is quick and all too soon, the process is over for yet another day. Unfortunately, this is apparent in Meresijm during battles: she has physical endurance up the yinyang, but when it comes to her supernatural power, Meresijm is laughably deficient for staying power. However, just like the powerful transition between night and day, Meresijm's short time dishing out her superpower attack might be short but it is powerful, sudden, and off-putting for drivers.

· A secondary aspect of this quick transition comes about from Meresijm's ability to run like the wind, only less graceful and more like a slightly overweight ex-Field Hockey gal with wings charging at you with a crazy gleam in her eyes. This is one of the few lives where Meresijm's other self has built up enough muscles to counteract the clumsy gene, which allows Meresijm's crazy rhythm to come out at full blast.


Attack(s)

Bright and Early Burst

· The light in the area surrounding Meresijm begins to dim to gray monochrome as Meresijm raises her lantern into the air and shouts, "Bright and Early!" The fire in her lantern begins to spark and hiss before it flickers out, replaced by an eerie glow reminiscent of a predawn sky. Meresijm points the lantern at the ‘victim’ and calls out, "Burst!" The eerie glow leaves her lantern and floats towards its mark.

· What it does: If the glowing orb reaches the target and actually touches them, it causes their attack to occur early. Simply put, it’s an early release of the attack, potentially easing the magical oomph and possibly causing it to miss the target because they did not have enough time to aim properly.

· Limitations: First of all, Meresijm has very little supernatural stamina, so at most this power can be used 2 times in a battle at first. She would be able to gain a bit more stamina with practice, but even so, I cannot see her ever being able to use the ‘gift’ more than 3 to 4 times per henshin, even with years of practice. Meresijm can still work this attack when her lantern's candle has gone out, but the oomph of the gift is drastically decreased, so that the ‘early’ effect is barely noticeable. Meresijm hates being out in the open while doing this attack and will attempt to hit people in the back-or attempt the attack while she herself is behind a large Angel-or a double decker bus ;).

· Explanation: Ever heard the expression, "Early to bed, early to rise?"


NPCs

Meresijm is special enough without one. Plus, if she had one she'd try and eat the poor little bugger with curry, so it's a good thing no creature is stuck with her, really.


Past Lives

Past Lives Concepts: Meresijm was reborn several times, each marking the beginning of an empire, king, or name brand. She was one of the many in the French Revolution (Rabid Zealot of a French Peasant Girl who knitted at the beheadings and was prone to bar dancing), a Hawaiian Native killed by sex with the English Invaders (really!), and a gender confused lad in the Scottish Rebellion with the craziest curly hair this side of… well… DeeDee. She had two special appearances in the Roman Empire, but her last life was a Vietnamese girl in the Second Indochina War (aka the Vietnam War). Phuong had shiny hair and a machete, but managed to kill herself trying to impress an American Troop with her fancy sword skills.

As the above is mere concept, I won't be heartbroken if it's rejected.


† Writing Sample

Some people knew the rules of pedestrian travel.

DeeDee Hobbs admired those who followed the rules. Stick to the correct side of the road, grab children by the hand and drag them at an appropriate cruising speed, and always hug the building if someone faster was trying to pass you. It was all a respect issue, something that apparently was inherent and could not be learned.

Take the noisy tourists lounging about the middle of the sidewalk as if they bloody owned it, grabbing random sleeves and bare arms and dragging obedient pedestrians to a halt, creating traffic jams DeeDee had decided to avoid by walking.

Delays made her cranky. Rude delays caused by tourists made her angry, especially when one such tourist rudely pulled her from her walking zone and into the center mob of confused and jumpy tourists.

Naffing tourists. DeeDee thought sourly before the tourist began to speak.

"Excuuuse me, but do you know where my hotel is?" The man attached to the hand latched onto her arm was tall and slender, or at least he would have seemed that way to anyone but DeeDee. To her, the man was too short, the top of his head only a little below hers.

She hated men who were shorter than she was.

"I haven’t the foggiest idea what hotel you have lodging in, much less where it is," DeeDee pulled her arm out of the man’s grasp and bit her tongue to keep from finishing the sentence. And I honestly don’t care if you never find your way back either, you pest.

The man’s eyes, however, had that hateful puppy dog quality that always reminded her of her brother Marlon when he was a toddler. She hadn’t been much older at the time herself, but anyone with that lost look in their eyes, especially one smaller than herself, brought out the damned maternal instinct.

She wondered if there was a maternal instinct off switch you could install. Such a thing would be possibly the greatest investment every.

"What I mean to say is," DeeDee said after a lengthy pause, her lips parting in a blinding fake smile, "What is the name of your hotel?"

The man frowned. It was a frown of the worst type of tourist stupidity. How on earth could a man forget the name of his bloody hotel? There were some things in life you simply could not allow yourself to forget-- like the formula for calculating the area of an obtuse triangle or your mother’s birthday. Especially your mother’s birthday.

DeeDee groaned-- she had good and well forgotten it was her mother’s birthday. She glanced down at the two swatches on her right wrist and compared the time on both. 12:01 on top and 12:00...12:01 on bottom. Good, she could squeeze in this run to the Gregory Plush stall, buy an appropriately garish scarf at the heinous boutique next door, and catch the tube for a run to the Hobbs House before any prospective festivities could get underway.

That is, if this louse would stop being so stereotypically cloddish and remember his bloody hotel’s name.

"What did the building look like?" DeeDee asked quickly, any warm feelings for the bewildered puppy dog eyes quickly evaporating into the cool, autumn air.

"It looked... English," The Tourist said helplessly, shrugging in a totally unconcerned manner. The man was insane. Lost in London and a tourist to boot? He might as well jump in the-

"Oh! I remember where my hotel is!" The man withdrew his offending presence from her personal space, but before DeeDee could react, she was wrapped in an altogether too tight of a hug with a complete and rather pungent tourist.

And her day had started off so well...

"Good on you, mate." DeeDee managed to release herself from his grasp-- and let her legs pump as fast as they could, thrusting her as fast as she could down the sidewalk, away from the pervy tourist and closer to the plush stall.

Some people really didn’t know the pedestrian rules.


† Resume, etc

Name: Kol!

Contact Information: gleemuffin@gmail.com, Kolicious dp on AIM!

DeeDee Fanart: